FACT SHEET:  IP Due Diligence in M&A Transactions

  FACT SHEET:  Intellectual Property Due Diligence for Buyers & Sellers by Jim Chester, JD/LL.M[1]   Pre-Sale IP Due Diligence:  Develop an IP Asset Inventory Before the parties can properly value the IP assets of the selling company, they must carefully review a full and accurate inventory of all IP assets, an “IP Asset Inventory”. […]

SAVaGEs: Get the Most Bang for your Legal Buck: Three Critical and Cost-Effective Legal Projects for SAVaGEs

Working with many software, app & video game entrepreneurs (“SAVaGEs”) who are partners, owners and other “key” persons in various small to mid-sized businesses over the years, I noticed that they had many similar legal needs, regardless of their size, industry or location.  Some of these projects, three of which are discussed below, represent valuable […]

Are you a SAVaGE?

What is a  SAVaGESM ? We practice business and innovation law.  Our clients range from start-ups to established small/mid-sized innovation-based companies, venture capital firms, and even a few larger companies. A significant element of our clients are software, app and/or video game developers, investors, resellers, distributors, service technicians, or entrepreneurs.  To describe these types of companies, […]

Survival Mode: “SAVaGE” Law

Presentation discussing the legal issues software, app & video game entrepreneurs (“SAVaGEs”) face. SURVIVAL MODE: SAVaGE Legal Issues from CHESTER

The Art of Video Games

They thrill, exhilarate and inspire. In just four decades, video games have become an increasingly popular form of mass entertainment, a powerful and exciting platform for innovative art and a multibillion dollar industry. Super Mario Brothers 3: Shigeru Miyamoto, Takashi Tezuka, Hiroshi Yamauchi, directors; Satoru Iwata, executive producer; Konji Kondo, composer, Nintendo Entertainment System, 1990, […]

WIPO Study: Report on Multi-National of Video Game Laws

Due to their complex and cross-cutting nature, video games present a number of questions and challenges in terms of copyright. The current landscape of the legal protection of video games appears extremely complex indeed.  Although Article 2 of the Berne Convention provides a solid basis for eligibility for protection of video games by copyright, they are in […]